White Weenie looks to take advantage of its ability to go wide and tall simultaneously, spewing lots of tokens alongside Benalish Marshal, Venerated Loxodon and its powerful one-drop threats. Monowhite goes wide well, and it has some sticky, difficult-to-block threats in the form of the Vehicles and planeswalkers. Which four-drop you choose should influence how you build the rest of your shell. Hazoret is okay with a slightly higher land count and is more concerned with emptying your hand as quickly as possible. Frenzy incentivizes a low land-count and a higher density of burn spells. The best four-drops for Monored are likely Hazoret and Frenzy, though I do believe that Torbran is a better choice for go-wide red decks (like Goblins, stay tuned!). The biggest decision a deck like this is going to have to make is which (if any) four-drop to play. This deck looks like a cross between Modern Burn and Standard Monored, which is because… well, it is. Hazoret the Fervent vs Experimental Frenzy vs Torbran, Thane of Red Fell This means that you may want to go the Runaway Steam-Kin/ Experimental Frenzy route, and if you’re doing that, I’m not so sure that running sub-par Prowess threats like Blistercoil is better than running non-Prowess good cards in another Monored shell. That means you’ll want something like Bedlam Reveler, but without Manamorphose, Reveler is going to come down later than usual. Your cantrips will tend to end in lands, and you’ll flood out. The major problem with this archetype is that without the Canopy lands, running out of gas is easy. Like the Modern deck, you want to maximize the damage off of your Prowess threats. There are two main directions you can go with Monored: Prowess Burn. While everyone else durdles around dreaming of Harmless Offering a Demonic Pact, you’re going to burn their face. ![]() When a new format rolls around, Mono Red is never a bad place to start. Instead, I will discuss each strategy, lay out some key cards, and let you brew up the rest. The format is way too new to lock down 75 card lists with perfect manabases, mainboards tuned for the meta, and sideboard plans. In this article, my goal is to get you thinking about shells. Sure, Death’s Shadow was garbage in its Standard format and is a powerhouse in Modern, but it’s the exception rather than the rule. ![]() Keep in mind the golden rule of Pioneer: if a card wasn’t playable in Standard, it’s probably not playable in Pioneer. There are still a lot of questions around Pioneer: will it end up closer to a souped-up Standard or a watered-down Modern? Which cards will WotC ban? What’s the format’s goldfish turn? While we won’t have these answers until real tournaments start rolling, we can nonetheless try to build out some shells for the format. With the announcement of Pioneer, the internet this week has become a cacophony of people randomly shouting out their favorite cards from the last eight years.
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